- Video games are at the intersection of art and technology. They are a creative and immersive art form, from their appearance on the screen to the music evoking emotions to the carefully designed interactions of the characters.
- The design tools and accessibility of technology has made it much easier to make games. There is an exciting emerging group of creators writers, designers and artists experimenting and breaking boundaries of what it means to make a video game.
- Video games can take the players on an emotional journey. For example in the game ‘Journey’ you’re surrounded by mesmerizing visuals as you take on the role of a robed traveller voyaging across an immense desert towards a distant mountain. Communication is through sounds (not speech) and movements. Players explore, help each other and share the emotional experience. It was relaxing – almost meditative to watch.
- Video games are stories. I saw how some were designed with the character arc of the hero's journey. The storyboard in addition to the visuals, reflected the players emotional states which in the final games were represented by colour tones showing emotional progress at each level.
- Players and designers are tackling complex issues with sensitivity and opening up nuanced conversations about topics that people don’t like to talk about. For example eating disorders, homophobia, violence and abuse.
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